1/31/2024 0 Comments Dwarf fortress tileset display![]() > Keys do different things on different pages (use PgUp/Dn here, but Up/Down Arrows here for similar functions, stuff like that). I was quite struck when I found out how Dwarf Fortress really isn’t all that complex, but that it’s *just* incredibly extensive. You should just try not to be so overwhelmed. I understand that people can be put off by the game easily, but just do it again, do it the way it is explained, and I guarantee you will have fun, if you are at least a bit into the general concept. Quick reminder: That still has been good fun.Īnd from then on I already understood most of the essentials, so that I could freely go about the fortress-building and only whenever I found something I didn’t understand it could easily be looked up in the Wiki. This taught me many of the basics, so I could expand a lot on this with my second fortress. I suppose I haven’t seen half of what DF has to offer, yet I’m loving it nonetheless.įor my first fortress I totally followed the Wiki instructions and played a while. I think I haven’t even seriously built more than 3 fortresses, none of which were all that advanced. You just also got to realize one thing: There is a totally overwhelming wealth of things to do – but you merely need to understand very few of those for the start. Like I said before I don’t think that the interface alone really is a reason not to play Dwarf Fortress, and it surely doesn’t take a week to get into it when guided by a Wiki. I haven’t even remotely spent enough time with DF call myself that.Īnyway, I still don’t see the big trouble with the interface. Not to mention the cleaner tileset & UI is much needed.I hope I don’t get along as that evil fanboy here. With it coming to steam, I can see myself playing it far more often now, as long as the workshop includes all those said programs. I personally don't play much of DF because it's a hassle having to update not just the game but any programs that are necessary to play it, such as dwarf therapist etc. So steam does not really fill any gap that would be missing.Īutomatic updating is NOT a good thing, because DF saves are often incompatible between versions. There are good graphics, good sounds and good mods easily available already. The steam version is just a cleaner spruced up version with shiny graphics/ui and all the nice features that steam can offer like automatic updates and integrated modding. Ricky wrote:The original/non-steam version will still be offered for free and updated on their website, so it's not as if theyve abandoned that. The original/non-steam version will still be offered for free and updated on their website, so it's not as if theyve abandoned that. I'm unsure whether you can use a different 'unofficial' tileset/graphics pack with this version, but it's safe to assume you can. Unsure how utilities such as dwarf therapist will be handled. The steam version will have an optional ascii mode and full steam workshop support, so modders can have a go at this version too. I would hesitate to call it a tileset as from what i read this version has new infrastructure that supports a much wider and cleaner version of graphic assets, as opposed to a strict amount of 'tiles' (i could be wrong here, but it sounded like this was the case). I would consider the steam version of the game to be well packaged and 'cleaner' version, with band new graphics and sfx. The circumstances which contributed to the decision are unfortunate, and i wish then only the best in their health and their success on steam.
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